Added game info bar

This commit is contained in:
clerie
2018-04-04 12:31:55 +02:00
parent 811ecfddfb
commit 95741499fd
271 changed files with 46086 additions and 2 deletions

4
node_modules/mocha/lib/browser/debug.js generated vendored Normal file
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/* eslint-disable no-unused-vars */
module.exports = function(type) {
return function() {};
};

193
node_modules/mocha/lib/browser/events.js generated vendored Normal file
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/**
* Module exports.
*/
exports.EventEmitter = EventEmitter;
/**
* Object#toString reference.
*/
var objToString = Object.prototype.toString;
/**
* Check if a value is an array.
*
* @api private
* @param {*} val The value to test.
* @return {boolean} true if the value is an array, otherwise false.
*/
function isArray(val) {
return objToString.call(val) === '[object Array]';
}
/**
* Event emitter constructor.
*
* @api public
*/
function EventEmitter() {}
/**
* Add a listener.
*
* @api public
* @param {string} name Event name.
* @param {Function} fn Event handler.
* @return {EventEmitter} Emitter instance.
*/
EventEmitter.prototype.on = function(name, fn) {
if (!this.$events) {
this.$events = {};
}
if (!this.$events[name]) {
this.$events[name] = fn;
} else if (isArray(this.$events[name])) {
this.$events[name].push(fn);
} else {
this.$events[name] = [this.$events[name], fn];
}
return this;
};
EventEmitter.prototype.addListener = EventEmitter.prototype.on;
/**
* Adds a volatile listener.
*
* @api public
* @param {string} name Event name.
* @param {Function} fn Event handler.
* @return {EventEmitter} Emitter instance.
*/
EventEmitter.prototype.once = function(name, fn) {
var self = this;
function on() {
self.removeListener(name, on);
fn.apply(this, arguments);
}
on.listener = fn;
this.on(name, on);
return this;
};
/**
* Remove a listener.
*
* @api public
* @param {string} name Event name.
* @param {Function} fn Event handler.
* @return {EventEmitter} Emitter instance.
*/
EventEmitter.prototype.removeListener = function(name, fn) {
if (this.$events && this.$events[name]) {
var list = this.$events[name];
if (isArray(list)) {
var pos = -1;
for (var i = 0, l = list.length; i < l; i++) {
if (list[i] === fn || (list[i].listener && list[i].listener === fn)) {
pos = i;
break;
}
}
if (pos < 0) {
return this;
}
list.splice(pos, 1);
if (!list.length) {
delete this.$events[name];
}
} else if (list === fn || (list.listener && list.listener === fn)) {
delete this.$events[name];
}
}
return this;
};
/**
* Remove all listeners for an event.
*
* @api public
* @param {string} name Event name.
* @return {EventEmitter} Emitter instance.
*/
EventEmitter.prototype.removeAllListeners = function(name) {
if (name === undefined) {
this.$events = {};
return this;
}
if (this.$events && this.$events[name]) {
this.$events[name] = null;
}
return this;
};
/**
* Get all listeners for a given event.
*
* @api public
* @param {string} name Event name.
* @return {EventEmitter} Emitter instance.
*/
EventEmitter.prototype.listeners = function(name) {
if (!this.$events) {
this.$events = {};
}
if (!this.$events[name]) {
this.$events[name] = [];
}
if (!isArray(this.$events[name])) {
this.$events[name] = [this.$events[name]];
}
return this.$events[name];
};
/**
* Emit an event.
*
* @api public
* @param {string} name Event name.
* @return {boolean} true if at least one handler was invoked, else false.
*/
EventEmitter.prototype.emit = function(name) {
if (!this.$events) {
return false;
}
var handler = this.$events[name];
if (!handler) {
return false;
}
var args = Array.prototype.slice.call(arguments, 1);
if (typeof handler === 'function') {
handler.apply(this, args);
} else if (isArray(handler)) {
var listeners = handler.slice();
for (var i = 0, l = listeners.length; i < l; i++) {
listeners[i].apply(this, args);
}
} else {
return false;
}
return true;
};

117
node_modules/mocha/lib/browser/progress.js generated vendored Normal file
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/**
* Expose `Progress`.
*/
module.exports = Progress;
/**
* Initialize a new `Progress` indicator.
*/
function Progress() {
this.percent = 0;
this.size(0);
this.fontSize(11);
this.font('helvetica, arial, sans-serif');
}
/**
* Set progress size to `size`.
*
* @api public
* @param {number} size
* @return {Progress} Progress instance.
*/
Progress.prototype.size = function(size) {
this._size = size;
return this;
};
/**
* Set text to `text`.
*
* @api public
* @param {string} text
* @return {Progress} Progress instance.
*/
Progress.prototype.text = function(text) {
this._text = text;
return this;
};
/**
* Set font size to `size`.
*
* @api public
* @param {number} size
* @return {Progress} Progress instance.
*/
Progress.prototype.fontSize = function(size) {
this._fontSize = size;
return this;
};
/**
* Set font to `family`.
*
* @param {string} family
* @return {Progress} Progress instance.
*/
Progress.prototype.font = function(family) {
this._font = family;
return this;
};
/**
* Update percentage to `n`.
*
* @param {number} n
* @return {Progress} Progress instance.
*/
Progress.prototype.update = function(n) {
this.percent = n;
return this;
};
/**
* Draw on `ctx`.
*
* @param {CanvasRenderingContext2d} ctx
* @return {Progress} Progress instance.
*/
Progress.prototype.draw = function(ctx) {
try {
var percent = Math.min(this.percent, 100);
var size = this._size;
var half = size / 2;
var x = half;
var y = half;
var rad = half - 1;
var fontSize = this._fontSize;
ctx.font = fontSize + 'px ' + this._font;
var angle = Math.PI * 2 * (percent / 100);
ctx.clearRect(0, 0, size, size);
// outer circle
ctx.strokeStyle = '#9f9f9f';
ctx.beginPath();
ctx.arc(x, y, rad, 0, angle, false);
ctx.stroke();
// inner circle
ctx.strokeStyle = '#eee';
ctx.beginPath();
ctx.arc(x, y, rad - 1, 0, angle, true);
ctx.stroke();
// text
var text = this._text || (percent | 0) + '%';
var w = ctx.measureText(text).width;
ctx.fillText(text, x - w / 2 + 1, y + fontSize / 2 - 1);
} catch (err) {
// don't fail if we can't render progress
}
return this;
};

11
node_modules/mocha/lib/browser/tty.js generated vendored Normal file
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exports.isatty = function isatty() {
return true;
};
exports.getWindowSize = function getWindowSize() {
if ('innerHeight' in global) {
return [global.innerHeight, global.innerWidth];
}
// In a Web Worker, the DOM Window is not available.
return [640, 480];
};