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50
README.md
50
README.md
@@ -2,25 +2,53 @@
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Getting Minecraft Player Information from Mojang API.
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## Usage
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1. Add the mcuuid.py file to your Python path.
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1. `pip install mcuuid`
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2. Use the module like this:
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### API
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```
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from mcuuid import GetPlayerData
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from mcuuid.api import GetPlayerData
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player = GetPlayerData(username)
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player = GetPlayerData(identifier)
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if player.valid is True:
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uuid = player.uuid
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name = player.username
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```
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Read `test.py` for some explaination.
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Identifier can be a username or a UUID.
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When `username = "gronkh"`:
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When `identifier = "gronkh"`:
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`uuid` will be `"a2080281c2784181b961d99ed2f3347c"`
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and `name` will be `"Gronkh"`
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```
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player = GetPlayerData(identifier, timestamp)
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```
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Some names are time-sensitive. (When they are changed)
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So you can choose a special time.
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It even works with UUIDs. They respond the username at the given time.
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### Tools
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Syntax check of username
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```
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from mcuuid.tools import is_valid_minecraft_username
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if is_valid_minecraft_username('gronkh'):
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print('Valid')
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```
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Syntaxcheck of UUID
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```
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from mcuuid.tools import is_valid_mojang_uuid
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if is_valid_mojang_uuid('a2080281c2784181b961d99ed2f3347c'):
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print('Valid')
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```
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## Test file
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Usage
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```
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@@ -28,10 +56,20 @@ $ python test.py gronkh
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```
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or
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```
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$ python test.py a2080281c2784181b961d99ed2f3347c
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```
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or
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```
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$ python test.py
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Please enter a username:
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Please enter a username or UUID:
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gronkh
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```
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or
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```
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$ python test.py
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Please enter a username or UUID:
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a2080281c2784181b961d99ed2f3347c
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```
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Response:
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```
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87
mcuuid/api.py
Normal file
87
mcuuid/api.py
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@@ -0,0 +1,87 @@
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""" Username to UUID
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Converts a Minecraft username to it's UUID equivalent.
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Uses the official Mojang API to fetch player data.
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"""
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### Import necessary modules
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import http.client
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import json
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from tools import is_valid_minecraft_username
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from tools import is_valid_mojang_uuid
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### Main class
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class GetPlayerData:
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def __init__(self, identifier, timestamp=None):
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self.valid = True
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"""
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Get the UUID of the player.
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Parameters
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----------
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username: string
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The known minecraft username
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timestamp : long integer (optional)
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The time at which the player used this name, expressed as a Unix timestamp.
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"""
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# Handle the timestamp
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get_args = ""
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if timestamp is not None:
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get_args = "?at=" + str(timestamp)
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# Build the request path based on the identifier
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req = ""
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if is_valid_minecraft_username(identifier):
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req = "/users/profiles/minecraft/" + identifier + get_args
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elif is_valid_mojang_uuid(identifier):
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req = "/user/profiles/" + identifier + "/names" + get_args
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else:
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self.valid = False
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# Proceed only, when the identifier was valid
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if self.valid:
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# Request the player data
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http_conn = http.client.HTTPSConnection("api.mojang.com");
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http_conn.request("GET", req,
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headers={'User-Agent':'https://github.com/clerie/mcuuid', 'Content-Type':'application/json'});
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response = http_conn.getresponse().read().decode("utf-8")
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# In case the answer is empty, the user dont exist
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if not response:
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self.valid = False
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# If there is an answer, fill out the variables
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else:
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# Parse the JSON
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json_data = json.loads(response)
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### Handle the response of the different requests on different ways
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# Request using username
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if is_valid_minecraft_username(identifier):
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# The UUID
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self.uuid = json_data['id']
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# The username written correctly
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self.username = json_data['name']
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#Request using UUID
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elif is_valid_mojang_uuid(identifier):
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# The UUID
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self.uuid = identifier
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current_name = ""
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current_time = 0
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# Getting the username based on timestamp
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for name in json_data:
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# Prepare the JSON
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# The first name has no change time
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if 'changedToAt' not in name:
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name['changedToAt'] = 0
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# Get the right name on timestamp
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if current_time <= name['changedToAt'] and (timestamp is None or name['changedToAt'] <= timestamp):
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current_time = name['changedToAt']
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current_name = name['name']
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# The username written correctly
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self.username = current_name
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@@ -1,48 +0,0 @@
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""" Username to UUID
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Converts a Minecraft username to it's UUID equivalent.
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Uses the official Mojang API to fetch player data.
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"""
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### Import necessary modules
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import http.client
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import json
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### Main class
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class GetPlayerData:
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def __init__(self, username, timestamp=None):
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self.valid = True
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"""
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Get the UUID of the player.
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Parameters
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----------
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username: string
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The known minecraft username
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timestamp : long integer (optional)
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The time at which the player used this name, expressed as a Unix timestamp.
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"""
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# Handle the timestamp
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get_args = ""
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if timestamp is not None:
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get_args = "?at=" + str(timestamp)
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# Request the UUID
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http_conn = http.client.HTTPSConnection("api.mojang.com");
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http_conn.request("GET", "/users/profiles/minecraft/" + username + get_args,
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headers={'User-Agent':'https://github.com/clerie/mcuuid', 'Content-Type':'application/json'});
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response = http_conn.getresponse().read().decode("utf-8")
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# In case the answer is empty, the user dont exist
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if not response:
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self.valid = False
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# If there is an answer, fill out the variables
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else:
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# Parse the JSON
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json_data = json.loads(response)
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# The UUID
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self.uuid = json_data['id']
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# The username written correctly
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self.username = json_data['name']
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31
mcuuid/tools.py
Normal file
31
mcuuid/tools.py
Normal file
@@ -0,0 +1,31 @@
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def is_valid_minecraft_username(username):
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"""https://help.mojang.com/customer/portal/articles/928638-minecraft-usernames"""
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allowed_chars = 'abcdefghijklmnopqrstuvwxyz1234567890_'
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allowed_len = [3, 16]
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username = username.lower()
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if len(username) < allowed_len[0] or len(username) > allowed_len[1]:
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return False
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for char in username:
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if char not in allowed_chars:
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return False
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return True
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def is_valid_mojang_uuid(uuid):
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"""https://minecraft-de.gamepedia.com/UUID"""
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allowed_chars = '0123456789abcdef'
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allowed_len = 32
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uuid = uuid.lower()
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if len(uuid) != 32:
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return False
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for char in uuid:
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if char not in allowed_chars:
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return False
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return True
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2
setup.py
2
setup.py
@@ -5,7 +5,7 @@ with open("README.md", "r") as fh:
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setuptools.setup(
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name="mcuuid",
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version="0.0.1",
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version="0.2",
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author="Clemens Riese",
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author_email="hallo@clerie.de",
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description="Getting Minecraft Player Information from Mojang API.",
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64
test.py
64
test.py
@@ -1,30 +1,52 @@
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### Import our module
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from mcuuid.mcuuid import GetPlayerData
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from mcuuid.api import GetPlayerData
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from mcuuid.tools import is_valid_minecraft_username
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from mcuuid.tools import is_valid_mojang_uuid
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### Import some other necessary modules
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import sys
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### Which username should we use?
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# Are there some arguments brought by the console use the first after the filename as username
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### Which input method should we use?
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# Are there some arguments brought by the console use the first after the filename as identifier
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timestamp = None
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if len(sys.argv) > 1:
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username = sys.argv[1]
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# Else, ask for a username by userinput
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else:
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print("Please enter a username: ")
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username = raw_input()
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identifier = sys.argv[1]
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### Obtaining the playerinformation using our module
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player = GetPlayerData(username)
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# Check if the request was valid and the user exists
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if player.valid is True:
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# Getting UUID
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uuid = player.uuid
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# Getting real Username
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name = player.username
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if len(sys.argv) > 2:
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if sys.argv[2].isdigit():
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timestamp = int(sys.argv[2])
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# Print everything
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print('UUID: ' + uuid)
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print('correct name: ' + name)
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# Error message
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# Else, ask for a identifier by userinput
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else:
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print("That player was not found.")
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print("Please enter a username or UUID: ")
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identifier = raw_input()
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### Is the identifier a valid value?
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if is_valid_minecraft_username(identifier) or is_valid_mojang_uuid(identifier):
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# Print the type of the identifier
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if is_valid_minecraft_username(identifier):
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print('Valid username')
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if is_valid_mojang_uuid(identifier):
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print('Valid UUID')
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### Obtaining the playerinformation using our module
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player = GetPlayerData(identifier, timestamp)
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# Check if the request was valid and the user exists
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if player.valid is True:
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# Getting UUID
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uuid = player.uuid
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# Getting real Username
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name = player.username
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# Print everything
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print('UUID: ' + uuid)
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print('correct name: ' + name)
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# Error message
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else:
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print("That player was not found.")
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else:
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print('identifier is not valid')
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