Rewrite class construction, usage, test and readme.
Added correct name support.
This commit is contained in:
parent
ec6099421b
commit
0963e78b4b
49
README.md
49
README.md
@ -1,20 +1,43 @@
|
||||
# Minecraft Username to UUID
|
||||
Convert old Minecraft usernames to their UUID.
|
||||
Written for Python3.
|
||||
# MCUUID
|
||||
Getting Minecraft Player Information from Mojang API.
|
||||
|
||||
## Usage
|
||||
1. Add the username_to_uuid.py file to your Python path.
|
||||
2. Use the library like this:
|
||||
```
|
||||
from username_to_uuid import UsernameToUUID
|
||||
1. Add the mcuuid.py file to your Python path.
|
||||
2. Use the module like this:
|
||||
|
||||
converter = UsernameToUUID("MrLolEthan")
|
||||
uuid = converter.get_uuid()
|
||||
|
||||
... # Do stuff
|
||||
```
|
||||
The contents of `uuid` will now be:
|
||||
`854dd5e0fe044568a787053417ea6335`
|
||||
from mcuuid import GetPlayerData
|
||||
|
||||
player = GetPlayerData(username)
|
||||
|
||||
if player.valid is True:
|
||||
uuid = player.uuid
|
||||
name = player.username
|
||||
```
|
||||
|
||||
Read `test.py` for some explaination.
|
||||
|
||||
When `username = "gronkh"`:
|
||||
`uuid` will be `"a2080281c2784181b961d99ed2f3347c"`
|
||||
and `name` will be `"Gronkh"`
|
||||
|
||||
## Test file
|
||||
Usage
|
||||
```
|
||||
$ python test.py gronkh
|
||||
```
|
||||
or
|
||||
```
|
||||
$ python test.py
|
||||
Please enter a username:
|
||||
gronkh
|
||||
```
|
||||
|
||||
Response:
|
||||
```
|
||||
UUID: a2080281c2784181b961d99ed2f3347c
|
||||
correct name: Gronkh
|
||||
```
|
||||
|
||||
## License
|
||||
This software is licensed under the MIT license. Feel free to use it however you like.
|
||||
|
48
mcuuid.py
Normal file
48
mcuuid.py
Normal file
@ -0,0 +1,48 @@
|
||||
""" Username to UUID
|
||||
Converts a Minecraft username to it's UUID equivalent.
|
||||
|
||||
Uses the official Mojang API to fetch player data.
|
||||
"""
|
||||
|
||||
### Import necessary modules
|
||||
import http.client
|
||||
import json
|
||||
|
||||
|
||||
### Main class
|
||||
class GetPlayerData:
|
||||
def __init__(self, username, timestamp=None):
|
||||
self.valid = True
|
||||
"""
|
||||
Get the UUID of the player.
|
||||
|
||||
Parameters
|
||||
----------
|
||||
username: string
|
||||
The known minecraft username
|
||||
timestamp : long integer (optional)
|
||||
The time at which the player used this name, expressed as a Unix timestamp.
|
||||
"""
|
||||
|
||||
# Handle the timestamp
|
||||
get_args = ""
|
||||
if timestamp is not None:
|
||||
get_args = "?at=" + str(timestamp)
|
||||
|
||||
# Request the UUID
|
||||
http_conn = http.client.HTTPSConnection("api.mojang.com");
|
||||
http_conn.request("GET", "/users/profiles/minecraft/" + username + get_args,
|
||||
headers={'User-Agent':'https://github.com/clerie/mcuuid', 'Content-Type':'application/json'});
|
||||
response = http_conn.getresponse().read().decode("utf-8")
|
||||
|
||||
# In case the answer is empty, the user dont exist
|
||||
if not response:
|
||||
self.valid = False
|
||||
# If there is an answer, fill out the variables
|
||||
else:
|
||||
# Parse the JSON
|
||||
json_data = json.loads(response)
|
||||
# The UUID
|
||||
self.uuid = json_data['id']
|
||||
# The username written correctly
|
||||
self.username = json_data['name']
|
30
test.py
30
test.py
@ -1,14 +1,30 @@
|
||||
from username_to_uuid import UsernameToUUID
|
||||
### Import our module
|
||||
from mcuuid import GetPlayerData
|
||||
|
||||
### Import some other necessary modules
|
||||
import sys
|
||||
|
||||
|
||||
### Which username should we use?
|
||||
# Are there some arguments brought by the console use the first after the filename as username
|
||||
if len(sys.argv) > 1:
|
||||
username = sys.argv[1]
|
||||
# Else, ask for a username by userinput
|
||||
else:
|
||||
print("Please enter a username: ")
|
||||
username = sys.stdin.readline().rstrip()
|
||||
username = raw_input()
|
||||
|
||||
converter = UsernameToUUID(username)
|
||||
uuid = converter.get_uuid()
|
||||
### Obtaining the playerinformation using our module
|
||||
player = GetPlayerData(username)
|
||||
# Check if the request was valid and the user exists
|
||||
if player.valid is True:
|
||||
# Getting UUID
|
||||
uuid = player.uuid
|
||||
# Getting real Username
|
||||
name = player.username
|
||||
|
||||
if (uuid is not ""):
|
||||
print("That player's UUID is: " + uuid)
|
||||
# Print everything
|
||||
print('UUID: ' + uuid)
|
||||
print('correct name: ' + name)
|
||||
# Error message
|
||||
else:
|
||||
print("That player was not found.")
|
||||
|
@ -1,41 +0,0 @@
|
||||
""" Username to UUID
|
||||
Converts a Minecraft username to it's UUID equivalent.
|
||||
|
||||
Uses the official Mojang API to fetch player data.
|
||||
"""
|
||||
import http.client
|
||||
import json
|
||||
|
||||
|
||||
class UsernameToUUID:
|
||||
def __init__(self, username):
|
||||
self.username = username
|
||||
|
||||
def get_uuid(self, timestamp=None):
|
||||
"""
|
||||
Get the UUID of the player.
|
||||
|
||||
Parameters
|
||||
----------
|
||||
timestamp : long integer
|
||||
The time at which the player used this name, expressed as a Unix timestamp.
|
||||
"""
|
||||
get_args = "" if timestamp is None else "?at=" + str(timestamp)
|
||||
|
||||
http_conn = http.client.HTTPSConnection("api.mojang.com");
|
||||
http_conn.request("GET", "/users/profiles/minecraft/" + self.username + get_args,
|
||||
headers={'User-Agent':'Minecraft Username -> UUID', 'Content-Type':'application/json'});
|
||||
response = http_conn.getresponse().read().decode("utf-8")
|
||||
|
||||
if (not response and timestamp is None): # No response & no timestamp
|
||||
return self.get_uuid(0) # Let's retry with the Unix timestamp 0.
|
||||
if (not response): # No response (player probably doesn't exist)
|
||||
return ""
|
||||
|
||||
json_data = json.loads(response)
|
||||
try:
|
||||
uuid = json_data['id']
|
||||
except KeyError as e:
|
||||
print("KeyError raised:", e);
|
||||
|
||||
return uuid
|
Loading…
Reference in New Issue
Block a user